My work blends instinct with structure. As a hardware engineer-turned-designer, I bring an understanding of systems and material reality to brand and interaction design. 


Currently studying at CCA, I’ve worked on projects in speculative interfaces, identity systems, and art direction.


I’m drawn to roles where I can design across mediums to break new ground in brand experiences.

Works ↓

My work blends instinct with structure. As a hardware engineer-turned-designer, I bring an understanding of systems and material reality to brand and interaction design. 


Currently studying at CCA, I’ve worked on projects in speculative interfaces, identity systems, and art direction.


I’m drawn to roles where I can design across mediums to break new ground in brand experiences.

Rume: A rest stop in the digisphere

2025


Interaction Design


Visual Identity

2025

Interaction Design

Visual Identity

Rume is a contemplative app concept that creates digital sculptures out of artifacts from your most cherished memories. Made with Mackenzie Hart.

Flexible batteries at Anthro

2021


Mech. Design

2021

Mechanical Design

How do you design for a non-planar world?


Drawing from my academic work researching stretchable batteries, I conceptualized and prototyped flexible batteries integrated into wearable devices.

How do you design for a non-planar world? Drawing from my academic work researching stretchable batteries, I conceptualized and prototyped flexible batteries integrated into wearable devices.

Sound Design, a Case Study: Tendrillar

2022 – Now


Sound Design


2022 – Now

Sound Design


A case study of audio and sound work I've created for live performance and art exhibition.

Sketchwork

2023-2026


Miscellaneous

2023-2026

Misc.

Doodles, scribbles, snippets, recordings, releases, play. Of all varieties.